{
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 "reply": "<a2ui>\nsurface(\"small-table\")\nroot = brick_build_3d(\n  partsModel=[\n    [\"3005\", -50, -24, -30, 0, 15],\n    [\"3005\", -50, -48, -30, 0, 15],\n    [\"3005\", 50, -24, -30, 0, 15],\n    [\"3005\", 50, -48, -30, 0, 15],\n    [\"3005\", -50, -24, 30, 0, 15],\n    [\"3005\", -50, -48, 30, 0, 15],\n    [\"3005\", 50, -24, 30, 0, 15],\n    [\"3005\", 50, -48, 30, 0, 15],\n    [\"3032\", 0, -56, 0, 0, 4]\n  ],\n  look=\"studio\",\n  height=420,\n  parts=true,\n  checks=true,\n  scrubber=true,\n  orbit=true\n)\n</a2ui>\n\nThis is a small table made from real LDraw parts: a red 4\u00d76 plate (3032) for the top, resting on four legs. Each leg is two white 1\u00d71 bricks (3005) stacked. I assumed LDraw's native coordinates, where negative y points up and each part's origin sits at its top face, and that the 4\u00d76 plate's long side runs along x. I haven't confirmed how the viewer interprets either, so the table may render upside down or turned 90\u00b0 if it follows a different convention. The parts list is switched on so you can see the cost estimate."
}